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HackathonOnline / Virtual17 days left

Aven Coding Hackathon 2.0

Filed by Kartexa

Dates
29 Aug 2026 - 29 Sept
Place
Online / Virtual · Online
Prize
1st Prize; 2nd Prize; 3rd Prize
Source
Unstop

Dispatch

Overview Build. Break. Improve. Ship. A coding challenge for developers who want to solve real problems, write better code, and compete with builders from across the community. About the Challenge Aven Coding Hackathon 2.0 is an online coding competition where participants solve programming and problem-solving challenges under time constraints. This edition focuses on logic, algorithms, debugging, optimisation, and practical coding skills. Whether you're a student learning to code or an experienced developer, the challenge is about one thing: Can you solve the problem? Hosted on: Unstop Date: 21 September 2026, 12:00 AM IST – 30 September 2026, 12:00 AM IST Ready to compete? Register on Unstop and get ready to code. Who Can Participate? College students Developers Programmers Computer Science students Data Science & AI learners Coding enthusiasts Working professionals Individual participation only Challenge Format Mode: Online Participation: Individual Eligibility: Open to all Platform: Unstop Problems May Cover Data Structures & Algorithms Problem Solving Python / C++ / Java Debugging Optimisation Logic & Computational Thinking Real-world programming scenarios Prizes & Rewards Top 3 Aven Coding Hackathon 2.0 Winner Certificate Priority consideration for opportunities with Kartexa/Aven Career Finder Partner Account Career Finder Premium Report Featured recognition across Kartexa/Aven channels Top 10 Certificate Career Finder Partner Account Premium Career Report Priority consideration for relevant future opportunities Participants Participants who complete the challenge can receive a digital certificate/badge, subject to the event's completion criteria. Why Participate? Build your coding profile. Test yourself against other developers, identify where you stand, and add a real coding challenge to your portfolio. The best performers won't just get a rank. They'll get noticed. Rules Each participant must register using their own Unstop account. Submissions must be the participant's own work. Plagiarism or copied solutions may lead to disqualification. Participants must follow Unstop's submission and participation guidelines. In case of a tie, ranking may be decided using submission time and/or platform evaluation criteria. The organiser reserves the right to verify submissions before declaring final winners.

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